the fresh smell of a shipment of lobsters on hangover day

Posts tagged as:

population

Hey, I made sense for a change…

October 10, 2008

See. Every once in a while even I make sense.

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Cross-Server Scenario Queues and You

October 5, 2008

I really don’t agree with The Greenskin who likens cross-server realm queues to Socialism, in that the “weathier” or higher populated servers support its “poorer” or lesser populated cousins. But I do agree with him that it’s a bad idea to have them.
How, my friends? Let me count the ways…
Cross-server queues will exascerbate the already [...]

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Gief Bonus, Kthxbai!

October 2, 2008

Want to know how to balance populations? Give sides/servers with low population problems bonuses to Influence/Renown/XP for a week. So, say, Marienburg has a low pop in general and very low pop on Order. Give Order players there a brief population boost of, say, 20 per cent to the three above and Destruction a briefer [...]

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The Curious Names of Realms

September 23, 2008

Mythic’s decision to jump into the fray of Release with close to 40 servers ready and awaiting new players seems sound. Some servers suffer from login queues already, which gives us a good reality check on how starved the market is/was for a new MMO with sound lore and good design behind it (farewell AoC, [...]

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